Bird Runner 3D
A 3D endless runner with a charming bird character — dodge obstacles across three lanes on the ground, then ascend into the clouds for sky-phase dodging. Features procedural audio, Three.js rendering, power-ups, and a full day-night atmosphere.
About This Prototype
Type
game advancedTech Stack
AI Model
Claude Opus 4.6
Lines of Code
685
Starter Prompt
Create a 3D endless runner game using Three.js and React. The player is a cartoon bird running on a three-lane dirt road through a nature scene with trees, mountains, and flowers. Include lane switching, jumping, and sliding mechanics. Add a sky phase every 50 seconds where the bird ascends into clouds and dodges cloud obstacles using vertical movement. Include collectible coins with magnet glow effects, three power-ups (shield, magnet, boost), procedural sound effects via Web Audio API, contact shadows, a gradient sky with custom GLSL shader, and a full HUD with coins, lives, distance, and power-up indicators. Cheerful daytime palette with fog and mountain silhouettes.