Motion vs Anime.js

A technical comparison with interactive examples showing the real differences.

✨

Motion

A modern animation library with spring physics, gestures, and scroll-linked effects.

VS
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Anime.js

A flexible JavaScript animation library that animates CSS, SVG, and JavaScript objects with one API.

⚡ Quick Verdict

Anime.js v4 added spring physics, narrowing the gap for vanilla JS work. Motion still wins on gestures, automatic layout animations, and deep React/Vue integration.

Bundle Size Comparison

What ships to your users' browsers (gzipped)

Anime.js
~17kb
GSAP Core
~23kb
GSAP + Plugins
~60kb+

GSAP's power comes with extra weight. Anime.js is leaner but lacks advanced plugins like ScrollTrigger.

Performance Stress Test

See how each library handles increasing element counts in real-time

10 (light) 250 (moderate) 500 (heavy)
Motion
Anime.js
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Result:

Technical Capabilities

Capability Motion Anime.js
Timeline API gsap.timeline() — advanced, chainable anime.timeline() — functional, explicit
Stagger Syntax Direct property: stagger: 0.1 Function: delay: anime.stagger(100)
Duration Units Seconds (1 = 1s) Milliseconds (1000 = 1s)
From Animations gsap.from() — animate FROM values Array syntax: [from, to]
Easing power1-4, elastic, bounce, custom easeIn/Out/InOut variants
SVG Animation Via plugins (MorphSVG, DrawSVG) Built-in path morphing
Scroll Integration ScrollTrigger plugin — powerful Manual with Intersection Observer
Playback Control play, pause, reverse, seek, timeScale play, pause, reverse, seek

Which Library Fits Your Project?

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🎯 Recommendation:

Bottom Line

Motion is the go-to for complex, production-grade animations with its powerful timeline and plugin ecosystem. Anime.js is ideal when you want a lightweight, straightforward approach with less boilerplate.

Both are excellent. Your choice depends on project complexity and bundle size constraints.